Bambu Studio provides a planar cut tool. It allows users to rotate the cut plane to any angle and change its position freely. It can be useful in the following cases:
Select an object, open the Cut tool from the toolbar, or press C
key.
Select a cutting axis (X, Y, or Z) based on the model’s shape and your assembly plan. You can move the cutting plane by dragging it or entering a specific value. After applying the cut, the model will split into separate objects, which can be exported individually for printing.
Planar is the default cutting mode. It slices the model using a flat plane along the selected axis (X, Y, or Z). The result is a clean, straight cut that divides the object into two or more flat-faced parts. It is a great option for simple cuts, quick separation, and parts that don't require precise alignment during assembly.
Dovetail mode creates interlocking cuts shaped like a dovetail joint, which helps align and hold parts together during assembly. It's particularly useful for functional models or complex assemblies, as it ensures accurate part alignment.
The Depth
, Width
, Flap Angle
and Goove Angle
can be adjusted as required to make the assembly more accurate.
The Gif below shows the impact of the above settings. After dovetail cutting, a pop-up window may appear to indicate that non-mainfold edges remain after cutting. Click to fix the model according to the prompt, and then slice it.
You can rotate the cut plane around the X, Y, or Z-axis by grabbing one of the axes' handles.
Alternatively, you may also enter an exact value in degrees [°] in the Rotation
input boxes of the context menu. It is a relative rotation from the object's current orientation and will be reset to 0 after the rotation is performed.
Movement
is the relative offset from the plane's current position. It will be reset to 0 after each movement action.Height
is the absolute height of the middle point of the cutting plane. It would be very useful when you want to cut an object at a specific height. The height value can only be set when the cutting plane is parallel to the heat bed.Drag the mouse to define a cutting plane. You can also hold down the "shift" key and drag the mouse while holding down the left mouse button to define a cutting plane quickly. The cutting plane will be perpendicular to the current view.
It supports adding and customizing connectors to connect separated parts, ensuring that separated objects can be reassembled after cutting. At present, the connectors that can be added are Plug,
Dowel
and Snap
, as shown below:
Bambu studio supports cutting the model into multiple objects(default) or a multi-part object (the difference between parts and objects can be found in the wiki: Split to Objects/Parts | Bambu Lab Wiki). Here is an example of cutting a model into a multi-part object and coloring it.
Tip: In this example, we use numeric shortcut keys to quickly assign filaments for each part.
After cutting, the object will be split into two parts. By default, both parts are kept, but you can also discard either the upper or the lower part by toggling off Object A
or Object B
.
You can also choose the orientation of the model after cutting by selecting Keep orientation
, Place on cut
and Flip
. As shown below:
After cutting, you may also need to use the Rotate Tool [R] to adjust each part for better printability and reduced support usage.
Rename or group the parts clearly so you can track them during the slicing and printing process.
Use the preview mode to ensure that each part is printable and fits within your bed before starting the job.
We hope our guide was helpful. If you have any questions or concerns about the process, please contact our customer service team. We're here to assist you.
Click here to open a new ticket in our Support Page.
We will do our best to respond promptly and provide you with the assistance you need.